![]() In coh2, you could look up players with one click in-game. Easy to confuse with the frame of the minimap in this screen in my opinion. I always press game options on accident, and then realize the "change map" button is right below the minimap. Not as pressing, but still sub-optimal compared to coh2's game setup screen: The select map "button" is blended in with the rest of the UI while the game options stick out. Again I'm wondering what the Art-department was doing. This would be understandable if you would have launched the game as early-access. Speaking of reused art-assets: I understand seeing those in the play-test, but this is a disgrace for a launch title. ![]() What was the GUI/Art department doing in the past 2 months? art assest listing "support abilties", from which a couple reuse CoH2 assets, as well as copy pasted resource icons on a flat surface. The menus before starting an encounter on the campaign map are quite a punch in the face. Ability icons dont look good in my opinion, quite grainy. It really quite an eye-sore if you compare this with the in-match UI. Next issue are menus in general, which dont use the space available effectively and leave lots of bland spaces. Speaking of contrast, the map itself is quite washed out and is lacking contrast.Īdditionally to the right the terrain info, is a simply black box, without any kind of border-finish or something that blends well with the rest of the screen. Inconsistency is the word of this thread, there are quite a few of them to follow. Unit-tab icons are not of the same resolution, comparing the SSF icon with ship icons you see a clear difference in contrast. Issues on the Italian-campaign make this game look very rough and early-access like. I am primiarly focussing on the GUI of menus, status descriptions and placeholder art assets, as well as the art direction concerning menus in general. With this post I want to sumarize many, but not all, of the rough edges coh3 has, and some of which are unforgiveable given that the play test was +/- 2 months ago, after the game launch was postponed in late 2022. Cudos for that.įor reference, my graphic setup runs on high, 1080p. The gameplay is fun, the performance is stellar and no gamebreaking bugs on my side as of yet. ![]() ![]() First of all I want to congratulate Relic on the lauch of CoH3. ![]()
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